/*  PCSX2 - PS2 Emulator for PCs
 *  Copyright (C) 2002-2010  PCSX2 Dev Team
 *
 *  PCSX2 is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU Lesser General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with PCSX2.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#include "PrecompiledHeader.h"
#include "App.h"
#include "AppGameDatabase.h"

#include <wx/zipstrm.h>
#include <wx/wfstream.h>
#ifndef __LIBRETRO__
#include <wx/imaglist.h>
#endif
#include <memory>

pxAppResources::pxAppResources()
{
}

pxAppResources::~pxAppResources() = default;
pxAppResources& Pcsx2App::GetResourceCache()
{
	ScopedLock lock( m_mtx_Resources );
	if( !m_Resources )
		m_Resources = std::unique_ptr<pxAppResources>(new pxAppResources());

	return *m_Resources;
}
